The team had their characters now, but why karts instead of cars or even the bikes of Excite Bike? Instead of dropping Mario into Formula 1 cars, the team wanted something a little bit more fun, cartoony, and frantic. The Origin of Mario Kart? An Amusement Park Who knows, maybe the designer who drew the overalls on the earlier guy intended that it be changed to Mario all along!” The most impressive part was seeing your fellow racer drift past you, that sense of sharing the same space and really selling that two-player concept.Īccording to Shigeru Miyamoto in an Iwata Asks interview, “We decided to see what it would look like with Mario in one of the karts, and everyone thought that looked even better. Mario Kart was created by a team that developed a prototype where carts could move around freely around a track. Each racer having different colour palettes and the same base driver sprite. As seen from sprites on The Cutting Room Floor, it looked a little generic. Interesting, but not exactly exciting enough to fly off the shelves like F-Zero. The initial concept didn’t even feature Mario, but it instead had characters racing overalls sitting on a track. It would allow for two friends or enemies to battle for that first place crown! F-Zero was a single player experience, so the main goal was to add multiplayer. With that in mind, Nintendo went off to brew another racing game powered by Mode 7. The Need for Multiplayer in the Origin of Mario Kart
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